Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 354 days ago
10 / 4 / 11
K / D / A
48.8%
Kill participation
754.1
Damage / min
16,324g
420 gold / min
29
3 placed · 9 cleared
251
6.5 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingicepop#5715
Jayce · Top
11 / 6 / 10
65.6% KP
61,932
32% share
18,634g
296 CS · 7.6/m
WmXn Le#NA01
Ekko · Jungle
12 / 9 / 7
59.4% KP
30,531
15.8% share
17,066g
231 CS · 5.9/m
goku chan#2308
Viktor · Mid
8 / 7 / 8
50% KP
52,412
27.1% share
16,611g
299 CS · 7.7/m
BoostedDonkey#NA1
Smolder · ADC
0 / 10 / 12
37.5% KP
35,832
18.5% share
13,849g
290 CS · 7.5/m
bobjuice#42069
Nami · Support
1 / 11 / 19
62.5% KP
13,001
6.7% share
9,547g
28 CS · 0.7/m
Red side
VictoryPOOPY PANTS#TARZ
Kled · Top
9 / 9 / 11
46.5% KP
33,514
23.1% share
19,505g
291 CS · 7.5/m
Sain十#十十十
Jarvan IV · Jungle
11 / 10 / 16
62.8% KP
28,318
19.5% share
18,304g
286 CS · 7.4/m
PHREAKBLUEBALLS#BUILD
Swain · Mid
10 / 4 / 11
48.8% KP
29,310
20.2% share
16,324g
251 CS · 6.5/m
Bobby#PX7
Cassiopeia · ADC
9 / 5 / 17
60.5% KP
35,583
24.5% share
16,819g
268 CS · 6.9/m
end zionism#shogo
Bard · Support
4 / 4 / 27
72.1% KP
18,649
12.8% share
11,853g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
