Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 354 days ago
4 / 5 / 15
K / D / A
54.3%
Kill participation
775.9
Damage / min
8,535g
346.5 gold / min
46
20 placed · 3 cleared
31
1.3 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDevost#NA5
Dr. Mundo · Top
10 / 7 / 8
51.4% KP
27,794
30.5% share
12,860g
151 CS · 6.1/m
spider man#2383
Evelynn · Jungle
2 / 4 / 4
17.1% KP
8,631
9.5% share
9,114g
191 CS · 7.8/m
MarzzOw#NA1
Caitlyn · Mid
10 / 4 / 3
37.1% KP
15,770
17.3% share
12,786g
189 CS · 7.7/m
Ncuti Goatwa#NA1
Yunara · ADC
9 / 3 / 7
45.7% KP
19,961
21.9% share
12,293g
197 CS · 8/m
PHREAKBLUEBALLS#BUILD
Swain · Support
4 / 5 / 15
54.3% KP
19,113
20.9% share
8,535g
31 CS · 1.3/m
Red side
Defeatdioxide1#NA1
Kennen · Top
4 / 11 / 3
30.4% KP
21,957
22.7% share
10,997g
159 CS · 6.5/m
wenwin#wenny
Udyr · Jungle
10 / 1 / 3
56.5% KP
23,296
24.1% share
12,781g
213 CS · 8.6/m
Thrall washacked#NA1
Katarina · Mid
9 / 5 / 3
52.2% KP
29,299
30.3% share
11,981g
176 CS · 7.1/m
FREE PENTALESS#PxCk
Jinx · ADC
0 / 8 / 8
34.8% KP
14,320
14.8% share
8,186g
156 CS · 6.3/m
Buffing#2001
Lulu · Support
0 / 10 / 5
21.7% KP
7,807
8.1% share
5,729g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
