Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 354 days ago
1 / 5 / 9
K / D / A
58.8%
Kill participation
567.6
Damage / min
6,700g
268 gold / min
36
14 placed · 5 cleared
45
1.8 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCure#sOs
Yasuo · Top
7 / 2 / 7
34.1% KP
26,378
26.9% share
13,778g
255 CS · 10.2/m
CompIain#NA1
Sylas · Jungle
10 / 6 / 9
46.3% KP
24,590
25.1% share
12,403g
168 CS · 6.7/m
替你的生命倒数#绝望吧
Talon · Mid
12 / 2 / 6
43.9% KP
19,968
20.3% share
13,138g
175 CS · 7/m
never type#1998
Riven · ADC
9 / 5 / 5
34.1% KP
18,316
18.7% share
13,377g
240 CS · 9.6/m
Aaaaaari#NA1
Seraphine · Support
3 / 2 / 11
34.1% KP
8,879
9% share
8,526g
50 CS · 2/m
Red side
DefeatMental Clarity#Shen
Shen · Top
2 / 6 / 5
41.2% KP
10,669
14.9% share
8,179g
163 CS · 6.5/m
KennyNg#NA1
Wukong · Jungle
3 / 11 / 2
29.4% KP
12,820
17.9% share
7,644g
131 CS · 5.2/m
Sin#HONEY
Syndra · Mid
4 / 13 / 3
41.2% KP
16,446
23% share
10,781g
178 CS · 7.1/m
not obv#obv
Kai'Sa · ADC
7 / 6 / 3
58.8% KP
17,417
24.3% share
11,882g
181 CS · 7.2/m
PHREAKBLUEBALLS#BUILD
Swain · Support
1 / 5 / 9
58.8% KP
14,189
19.8% share
6,700g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
