Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 354 days ago
6 / 6 / 10
K / D / A
72.7%
Kill participation
926.3
Damage / min
11,354g
388.8 gold / min
8
6 placed · 0 cleared
175
6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatphilip#craig
Gragas · Top
4 / 6 / 6
45.5% KP
16,318
14.4% share
11,837g
186 CS · 6.4/m
KennyNg#NA1
Wukong · Jungle
7 / 7 / 10
77.3% KP
26,908
23.8% share
13,682g
194 CS · 6.6/m
struggler#heed
Lissandra · Mid
5 / 5 / 9
63.6% KP
29,669
26.2% share
12,050g
215 CS · 7.4/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
6 / 6 / 10
72.7% KP
27,048
23.9% share
11,354g
175 CS · 6/m
草莓猫#ever
Nami · Support
0 / 4 / 16
72.7% KP
13,197
11.7% share
7,660g
22 CS · 0.8/m
Red side
Victory3in1warrior#NA1
Renekton · Top
4 / 4 / 6
35.7% KP
33,991
28.5% share
12,508g
224 CS · 7.7/m
ChúpéGùa#204
Rammus · Jungle
3 / 4 / 14
60.7% KP
13,097
11% share
10,720g
170 CS · 5.8/m
goku chan#2308
Sylas · Mid
8 / 6 / 3
39.3% KP
20,665
17.3% share
12,508g
178 CS · 6.1/m
array#1128
Corki · ADC
13 / 4 / 5
64.3% KP
44,310
37.2% share
16,354g
273 CS · 9.3/m
tamim#kiss
Soraka · Support
0 / 4 / 21
75% KP
7,100
6% share
8,341g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
