Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 353 days ago
12 / 4 / 8
K / D / A
57.1%
Kill participation
768.6
Damage / min
13,842g
411.4 gold / min
16
7 placed · 3 cleared
204
6.1 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMCDONALDS GAREN#PALCO
Garen · Top
4 / 11 / 3
31.8% KP
18,913
19.3% share
12,436g
223 CS · 6.6/m
nooneknows14#23432
Qiyana · Jungle
3 / 4 / 7
45.5% KP
19,258
19.6% share
16,320g
314 CS · 9.3/m
いちご#cakie
Fizz · Mid
11 / 2 / 2
59.1% KP
26,982
27.5% share
16,773g
286 CS · 8.5/m
Mobility#NA2
Yunara · ADC
4 / 9 / 8
54.5% KP
27,343
27.9% share
13,313g
261 CS · 7.8/m
Daption#TwTv
Alistar · Support
0 / 9 / 10
45.5% KP
5,613
5.7% share
8,098g
20 CS · 0.6/m
Red side
Victoryphilip#craig
Ambessa · Top
6 / 4 / 16
62.9% KP
37,991
32.7% share
14,566g
278 CS · 8.3/m
KarasmaiGOD#171XO
Kayn · Jungle
6 / 3 / 12
51.4% KP
17,633
15.2% share
14,515g
236 CS · 7/m
Thrall washacked#NA1
Katarina · Mid
8 / 5 / 9
48.6% KP
22,572
19.4% share
14,121g
251 CS · 7.5/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
12 / 4 / 8
57.1% KP
25,864
22.3% share
13,842g
204 CS · 6.1/m
billie#angel
Senna · Support
3 / 6 / 19
62.9% KP
12,147
10.5% share
10,500g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
