Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 353 days ago
11 / 7 / 9
K / D / A
60.6%
Kill participation
1,278.6
Damage / min
13,771g
453.5 gold / min
15
6 placed · 6 cleared
207
6.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynotgoodenough#1048
Aatrox · Top
18 / 5 / 6
68.6% KP
38,961
31% share
17,537g
188 CS · 6.2/m
perryjg#JGKD
Viego · Jungle
6 / 6 / 14
57.1% KP
16,338
13% share
14,838g
248 CS · 8.2/m
Sin#HONEY
Aurora · Mid
6 / 8 / 12
51.4% KP
30,653
24.4% share
12,144g
178 CS · 5.9/m
Mobility#NA2
Lucian · ADC
5 / 7 / 12
48.6% KP
29,832
23.8% share
13,642g
236 CS · 7.8/m
Pockus#NA1
Nami · Support
0 / 8 / 18
51.4% KP
9,793
7.8% share
8,162g
20 CS · 0.7/m
Red side
Defeatwhite space#alynn
Ambessa · Top
5 / 7 / 8
39.4% KP
34,018
25.7% share
11,925g
192 CS · 6.3/m
不过些许风霜#Mike
Kha'Zix · Jungle
9 / 6 / 6
45.5% KP
21,559
16.3% share
12,424g
199 CS · 6.6/m
yuu13#sus
Quinn · Mid
5 / 10 / 9
42.4% KP
25,966
19.6% share
10,428g
152 CS · 5/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
11 / 7 / 9
60.6% KP
38,827
29.4% share
13,771g
207 CS · 6.8/m
Zwag#Faker
Nautilus · Support
3 / 5 / 15
54.5% KP
11,798
8.9% share
8,226g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
