Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 353 days ago
6 / 2 / 10
K / D / A
51.6%
Kill participation
735.9
Damage / min
13,664g
448.7 gold / min
14
7 placed · 3 cleared
228
7.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat青晚ouo#六服王者
Anivia · Top
1 / 6 / 8
75% KP
20,950
19.1% share
10,168g
198 CS · 6.5/m
PATREON HUNCHO#heca
Ambessa · Jungle
5 / 8 / 3
66.7% KP
20,863
19% share
10,739g
184 CS · 6/m
ICU Player#666
Taliyah · Mid
2 / 4 / 5
58.3% KP
22,005
20.1% share
10,837g
246 CS · 8.1/m
맛있는 토마토#주스될꺼야
Ezreal · ADC
4 / 7 / 3
58.3% KP
33,753
30.8% share
10,868g
206 CS · 6.8/m
coconut adobo#chkn
Bard · Support
0 / 6 / 6
50% KP
12,050
11% share
6,802g
28 CS · 0.9/m
Red side
Victoryjuicebox#AYAYA
Riven · Top
10 / 2 / 8
58.1% KP
35,192
29% share
15,998g
255 CS · 8.4/m
锐旸的燕子#love
Graves · Jungle
8 / 4 / 13
67.7% KP
31,462
25.9% share
14,906g
217 CS · 7.1/m
array#1128
Galio · Mid
5 / 2 / 11
51.6% KP
23,995
19.8% share
11,833g
197 CS · 6.5/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
6 / 2 / 10
51.6% KP
22,408
18.5% share
13,664g
228 CS · 7.5/m
Spider Web#8DDD
Soraka · Support
2 / 2 / 21
74.2% KP
8,242
6.8% share
8,798g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
