Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 352 days ago
4 / 5 / 12
K / D / A
53.3%
Kill participation
684.5
Damage / min
12,807g
389.9 gold / min
10
8 placed · 0 cleared
244
7.4 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音薇信tonytoppwd#pwdd
Jax · Top
12 / 7 / 6
47.4% KP
30,832
21.9% share
16,365g
225 CS · 6.8/m
step on me#diane
Lillia · Jungle
10 / 7 / 16
68.4% KP
41,860
29.7% share
15,172g
237 CS · 7.2/m
yuu13#sus
Quinn · Mid
12 / 9 / 8
52.6% KP
28,391
20.2% share
16,246g
222 CS · 6.8/m
아이스맨#000
Senna · ADC
3 / 3 / 18
55.3% KP
28,936
20.5% share
14,659g
255 CS · 7.8/m
InFlame#012
Thresh · Support
1 / 4 / 21
57.9% KP
10,845
7.7% share
9,048g
23 CS · 0.7/m
Red side
DefeatFudgecakey#5811
Yasuo · Top
4 / 11 / 7
36.7% KP
18,846
16.1% share
12,391g
228 CS · 6.9/m
Umbreon#glow
Xin Zhao · Jungle
16 / 6 / 8
80% KP
40,726
34.7% share
16,885g
225 CS · 6.8/m
the pob#NA1
Orianna · Mid
5 / 9 / 12
56.7% KP
25,552
21.8% share
12,650g
237 CS · 7.2/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
4 / 5 / 12
53.3% KP
22,487
19.2% share
12,807g
244 CS · 7.4/m
Isles#000
Bard · Support
1 / 7 / 23
80% KP
9,657
8.2% share
8,561g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
