Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 352 days ago
4 / 2 / 4
K / D / A
61.5%
Kill participation
769.2
Damage / min
7,927g
378.7 gold / min
10
5 placed · 2 cleared
162
7.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKnosis#εïз
Ambessa · Top
11 / 5 / 7
69.2% KP
27,943
37.4% share
10,636g
141 CS · 6.7/m
wenwin#wenny
Udyr · Jungle
9 / 0 / 9
69.2% KP
17,057
22.8% share
11,480g
187 CS · 8.9/m
Allorim#NA1
Sion · Mid
5 / 1 / 5
38.5% KP
13,050
17.5% share
9,901g
200 CS · 9.6/m
Proosia#nahz
Ahri · ADC
1 / 3 / 6
26.9% KP
10,502
14.1% share
7,076g
154 CS · 7.4/m
13anana Pudding#yum
Nautilus · Support
0 / 4 / 12
46.2% KP
6,157
8.2% share
5,257g
23 CS · 1.1/m
Red side
DefeatRevenge#fake
Riven · Top
5 / 6 / 3
61.5% KP
16,438
26.1% share
8,774g
169 CS · 8.1/m
PATREON HUNCHO#heca
Naafiri · Jungle
0 / 5 / 5
38.5% KP
10,951
17.4% share
6,247g
123 CS · 5.9/m
Petricite#Sylas
Diana · Mid
3 / 8 / 1
30.8% KP
12,557
19.9% share
6,523g
128 CS · 6.1/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
4 / 2 / 4
61.5% KP
16,101
25.5% share
7,927g
162 CS · 7.7/m
We Met On Grindr#NA1
Karma · Support
1 / 5 / 6
53.8% KP
6,975
11.1% share
5,091g
12 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
