Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 351 days ago
8 / 6 / 13
K / D / A
52.5%
Kill participation
1,110.7
Damage / min
12,413g
421.3 gold / min
10
4 placed · 1 cleared
189
6.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdioxide1#NA1
Aatrox · Top
3 / 10 / 10
32.5% KP
20,070
15.2% share
9,970g
144 CS · 4.9/m
ALEX HO#NA1
Rammus · Jungle
5 / 8 / 10
37.5% KP
17,687
13.4% share
9,792g
124 CS · 4.2/m
Eamran#TTV
Lucian · Mid
18 / 10 / 3
52.5% KP
38,667
29.3% share
18,030g
226 CS · 7.7/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
8 / 6 / 13
52.5% KP
32,729
24.8% share
12,413g
189 CS · 6.4/m
Cate Dunlap#1111
Senna · Support
6 / 7 / 19
62.5% KP
22,662
17.2% share
11,789g
61 CS · 2.1/m
Red side
VictoryBeto#bbbbb
Fiora · Top
10 / 7 / 7
41.5% KP
27,758
20.4% share
16,335g
278 CS · 9.4/m
KarasmaiGOD#171XO
Cho'Gath · Jungle
10 / 6 / 13
56.1% KP
19,690
14.5% share
14,208g
185 CS · 6.3/m
Ncuti Goatwa#NA1
Anivia · Mid
4 / 6 / 15
46.3% KP
25,337
18.6% share
13,124g
207 CS · 7/m
shochi#001
Ashe · ADC
8 / 8 / 6
34.1% KP
30,495
22.4% share
12,938g
192 CS · 6.5/m
chaengrang#lmao
Pantheon · Support
9 / 13 / 15
58.5% KP
32,700
24% share
12,550g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
