Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rammus
Defeat
Ranked Solo/Duo · 119 days ago
6 / 4 / 10
K / D / A
47.1%
Kill participation
532.7
Damage / min
11,769g
359.7 gold / min
20
2 placed · 4 cleared
162
5 CS / min
Objective control
5
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZero#xxelA
Gangplank · Top
17 / 4 / 11
71.8% KP
51,678
33.9% share
19,261g
259 CS · 7.9/m
Fergilicious#NA1
Shyvana · Jungle
5 / 4 / 12
43.6% KP
27,536
18.1% share
17,053g
288 CS · 8.8/m
Doku#DME
Syndra · Mid
7 / 8 / 15
56.4% KP
29,481
19.3% share
12,662g
168 CS · 5.1/m
xxxAXE#NA1
Senna · ADC
7 / 8 / 17
61.5% KP
26,947
17.7% share
15,807g
152 CS · 4.6/m
Famy#NA1
Neeko · Support
3 / 10 / 12
38.5% KP
16,895
11.1% share
10,227g
35 CS · 1.1/m
Red side
Defeatbocchi#9843
Yone · Top
3 / 9 / 0
8.8% KP
17,154
14.6% share
13,754g
264 CS · 8.1/m
CHICKENORBUNNY#CLUCK
Rammus · Jungle
6 / 4 / 10
47.1% KP
17,428
14.8% share
11,769g
162 CS · 5/m
清也轻#0313
Zed · Mid
9 / 8 / 6
44.1% KP
32,872
27.9% share
16,494g
209 CS · 6.4/m
krutis#NA1
Vayne · ADC
14 / 9 / 5
55.9% KP
33,234
28.3% share
17,181g
176 CS · 5.4/m
Moo#Vyn
Thresh · Support
2 / 9 / 21
67.6% KP
16,936
14.4% share
10,215g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
