Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 118 days ago
5 / 8 / 10
K / D / A
65.2%
Kill participation
461.1
Damage / min
8,047g
328.9 gold / min
44
17 placed · 3 cleared
26
1.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsweet genius#burnt
Darius · Top
3 / 6 / 4
30.4% KP
10,570
14.5% share
9,949g
191 CS · 7.8/m
Nocturnall#Jesus
Locke · Jungle
9 / 9 / 5
60.9% KP
13,986
19.1% share
11,103g
135 CS · 5.5/m
Sinnium#NA1
Ryze · Mid
4 / 8 / 6
43.5% KP
21,006
28.8% share
8,966g
180 CS · 7.4/m
BFX Disabled#1301
Aphelios · ADC
2 / 14 / 6
34.8% KP
16,202
22.2% share
8,984g
139 CS · 5.7/m
CHICKENORBUNNY#CLUCK
Thresh · Support
5 / 8 / 10
65.2% KP
11,282
15.4% share
8,047g
26 CS · 1.1/m
Red side
VictoryOgwa#Shen
Renekton · Top
8 / 3 / 7
33.3% KP
24,687
23.5% share
12,669g
231 CS · 9.4/m
DJWonton#UwU
Ivern · Jungle
1 / 5 / 19
44.4% KP
9,618
9.1% share
9,460g
129 CS · 5.3/m
papierravens#9830
Sylas · Mid
15 / 1 / 12
60% KP
26,479
25.2% share
13,225g
159 CS · 6.5/m
Black Silence#9029
Samira · ADC
13 / 4 / 13
57.8% KP
31,698
30.1% share
14,634g
189 CS · 7.7/m
Savagery#NA11
Pantheon · Support
8 / 10 / 11
42.2% KP
12,695
12.1% share
8,806g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
