Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 118 days ago
5 / 8 / 13
K / D / A
58.1%
Kill participation
406.3
Damage / min
9,038g
322.8 gold / min
63
23 placed · 8 cleared
24
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywanbuliaole#NA1
Garen · Top
8 / 4 / 6
35% KP
22,368
21% share
13,368g
218 CS · 7.8/m
Bio#NA833
Locke · Jungle
15 / 7 / 8
57.5% KP
23,176
21.8% share
15,088g
202 CS · 7.2/m
Fanxiss#333
Irelia · Mid
4 / 9 / 8
30% KP
18,193
17.1% share
12,515g
254 CS · 9.1/m
Fallen#003
Draven · ADC
13 / 8 / 11
60% KP
35,178
33.1% share
16,455g
179 CS · 6.4/m
lobotomySurvivor#ffs
Thresh · Support
0 / 3 / 26
65% KP
7,376
6.9% share
8,864g
16 CS · 0.6/m
Red side
DefeatTh3WorldEnder#NA1
Malphite · Top
2 / 4 / 3
16.1% KP
19,624
19.7% share
9,811g
209 CS · 7.5/m
Gеоrgе Flоуd#bnan
Graves · Jungle
6 / 10 / 5
35.5% KP
17,428
17.5% share
13,647g
232 CS · 8.3/m
ttvLyonsWasTaken#twtv
Naafiri · Mid
11 / 11 / 10
67.7% KP
31,351
31.4% share
14,095g
155 CS · 5.5/m
JakeyBlingBling#NA11
Kai'Sa · ADC
7 / 7 / 6
41.9% KP
19,974
20% share
12,716g
201 CS · 7.2/m
CHICKENORBUNNY#CLUCK
Nautilus · Support
5 / 8 / 13
58.1% KP
11,376
11.4% share
9,038g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
