Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 118 days ago
1 / 7 / 18
K / D / A
51.4%
Kill participation
439.3
Damage / min
8,441g
282.2 gold / min
70
26 placed · 7 cleared
22
0.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheSilverWeasel#NA1
Zaahen · Top
5 / 8 / 4
24.3% KP
31,617
21.8% share
11,482g
190 CS · 6.4/m
CapTJuiCyFruiTy#NA1
Nocturne · Jungle
13 / 6 / 7
54.1% KP
36,343
25% share
15,960g
215 CS · 7.2/m
Crip#Mamba
Lissandra · Mid
11 / 9 / 8
51.4% KP
31,887
22% share
13,292g
195 CS · 6.5/m
Amyndre#908
Karthus · ADC
7 / 14 / 10
45.9% KP
32,112
22.1% share
12,547g
188 CS · 6.3/m
CHICKENORBUNNY#CLUCK
Thresh · Support
1 / 7 / 18
51.4% KP
13,142
9.1% share
8,441g
22 CS · 0.7/m
Red side
Victory아침의 빛#7950
Ornn · Top
6 / 6 / 17
52.3% KP
28,024
17.9% share
11,623g
161 CS · 5.4/m
同学你忘买装备了#7858
Ekko · Jungle
15 / 6 / 11
59.1% KP
34,296
22% share
16,232g
199 CS · 6.7/m
Little Pêcheur#fish
Viktor · Mid
6 / 11 / 7
29.5% KP
33,924
21.7% share
12,804g
231 CS · 7.7/m
悠你妈了咪#简单喵两句
Ashe · ADC
12 / 9 / 13
56.8% KP
37,275
23.9% share
16,765g
224 CS · 7.5/m
雪兔z#034
Seraphine · Support
5 / 5 / 27
72.7% KP
22,704
14.5% share
11,780g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
