Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 118 days ago
4 / 3 / 16
K / D / A
37.7%
Kill participation
1,173.3
Damage / min
16,742g
483.9 gold / min
20
2 placed · 7 cleared
288
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArnav5192#NA1
Garen · Top
2 / 10 / 1
13% KP
19,084
13.6% share
12,922g
274 CS · 7.9/m
pigy1523#NA1
Dr. Mundo · Jungle
3 / 12 / 7
43.5% KP
23,017
16.4% share
13,843g
228 CS · 6.6/m
Jickolas#NA1
Orianna · Mid
4 / 7 / 7
47.8% KP
33,796
24.1% share
13,911g
294 CS · 8.5/m
MCDiamondHoe#NA1
Corki · ADC
11 / 11 / 7
78.3% KP
29,633
21.1% share
16,535g
211 CS · 6.1/m
Daddy K#6969
Vel'Koz · Support
3 / 13 / 14
73.9% KP
34,587
24.7% share
11,711g
91 CS · 2.6/m
Red side
VictoryIIlllIlIlllIllII#NA1
Darius · Top
20 / 4 / 9
54.7% KP
67,305
32.8% share
20,468g
288 CS · 8.3/m
grand regent#goat
Zac · Jungle
4 / 3 / 18
41.5% KP
24,689
12% share
14,782g
227 CS · 6.6/m
CHICKENORBUNNY#CLUCK
Twisted Fate · Mid
4 / 3 / 16
37.7% KP
40,595
19.8% share
16,742g
288 CS · 8.3/m
Shy Tonton#NA1
Jhin · ADC
15 / 4 / 19
64.2% KP
50,143
24.4% share
20,891g
263 CS · 7.6/m
Embzz#NA1a
Pyke · Support
10 / 9 / 22
60.4% KP
22,693
11% share
13,945g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
