Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 118 days ago
2 / 8 / 24
K / D / A
55.3%
Kill participation
344.9
Damage / min
9,758g
342 gold / min
87
35 placed · 12 cleared
25
0.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLulu Vuitton#2020
Gwen · Top
7 / 5 / 3
21.3% KP
30,300
23.7% share
14,829g
261 CS · 9.1/m
J3RRYBoy#NA1
Wukong · Jungle
12 / 8 / 14
55.3% KP
29,792
23.3% share
16,995g
214 CS · 7.5/m
Vals irelia#NA1
Locke · Mid
14 / 8 / 10
51.1% KP
29,376
22.9% share
14,770g
162 CS · 5.7/m
Phi#9049
Smolder · ADC
12 / 7 / 9
44.7% KP
28,733
22.4% share
14,855g
221 CS · 7.7/m
CHICKENORBUNNY#CLUCK
Thresh · Support
2 / 8 / 24
55.3% KP
9,842
7.7% share
9,758g
25 CS · 0.9/m
Red side
DefeatSC Mirad#44028
Volibear · Top
1 / 11 / 3
11.1% KP
21,270
19.2% share
9,899g
212 CS · 7.4/m
damon#bubz
Viego · Jungle
15 / 6 / 3
50% KP
21,450
19.4% share
17,116g
216 CS · 7.6/m
Shiny Highaf#zazaW
Vex · Mid
6 / 10 / 13
52.8% KP
32,725
29.6% share
11,785g
221 CS · 7.7/m
ErnyDV#DVE
Tristana · ADC
12 / 11 / 8
55.6% KP
23,058
20.8% share
13,284g
169 CS · 5.9/m
C J#TOPD
Rell · Support
2 / 9 / 19
58.3% KP
12,172
11% share
8,723g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
