Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 118 days ago
5 / 6 / 8
K / D / A
54.2%
Kill participation
687.1
Damage / min
9,739g
395.9 gold / min
9
3 placed · 0 cleared
154
6.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Doran#KIWI
Aatrox · Top
9 / 2 / 6
44.1% KP
27,979
26.3% share
12,443g
211 CS · 8.6/m
JeFFreazesonz#WDYM
Vayne · Jungle
13 / 2 / 3
47.1% KP
22,326
21% share
13,163g
197 CS · 8/m
Herty#456
Talon · Mid
10 / 7 / 5
44.1% KP
24,974
23.5% share
11,443g
176 CS · 7.2/m
Akame#2005
Syndra · ADC
1 / 8 / 6
20.6% KP
10,436
9.8% share
9,091g
170 CS · 6.9/m
zergkid1#NA1
Lissandra · Support
1 / 5 / 21
64.7% KP
20,582
19.4% share
8,315g
40 CS · 1.6/m
Red side
Defeatl Pho Dac Biet#NA1
Garen · Top
4 / 5 / 0
16.7% KP
13,623
16.6% share
9,397g
164 CS · 6.7/m
饮尽萌茶晓蜜雪#0920
Naafiri · Jungle
3 / 7 / 8
45.8% KP
14,134
17.2% share
9,683g
155 CS · 6.3/m
CHICKENORBUNNY#CLUCK
Twisted Fate · Mid
5 / 6 / 8
54.2% KP
16,902
20.6% share
9,739g
154 CS · 6.3/m
Pickle Slayer 7#alan
Swain · ADC
10 / 10 / 5
62.5% KP
25,323
30.8% share
11,689g
161 CS · 6.5/m
LuluMoreLikeUwU#NA1
Anivia · Support
2 / 6 / 12
58.3% KP
12,132
14.8% share
7,810g
50 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
