Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 117 days ago
3 / 3 / 20
K / D / A
69.7%
Kill participation
332.7
Damage / min
10,780g
331.7 gold / min
113
42 placed · 12 cleared
42
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjihobo#NA1
Gnar · Top
1 / 8 / 3
17.4% KP
15,132
15.9% share
9,883g
224 CS · 6.9/m
Zungle Reborn#Jed
Zed · Jungle
8 / 7 / 4
52.2% KP
21,826
22.9% share
15,969g
251 CS · 7.7/m
TheRuleOfTwo#NA2
Katarina · Mid
9 / 6 / 8
73.9% KP
24,507
25.8% share
13,779g
205 CS · 6.3/m
Akame#2005
Smolder · ADC
3 / 7 / 7
43.5% KP
21,882
23% share
13,337g
265 CS · 8.2/m
zergkid1#NA1
Lissandra · Support
2 / 5 / 6
34.8% KP
11,790
12.4% share
8,133g
39 CS · 1.2/m
Red side
VictoryAsianSkrillex#NA1
Gragas · Top
6 / 4 / 8
42.4% KP
23,910
23.6% share
12,720g
217 CS · 6.7/m
Thad Castle#2179
Pantheon · Jungle
9 / 7 / 11
60.6% KP
25,298
25% share
15,693g
222 CS · 6.8/m
v6nacho#NA0
Syndra · Mid
4 / 7 / 8
36.4% KP
18,196
18% share
11,977g
233 CS · 7.2/m
Dorilleh#6666
Kai'Sa · ADC
11 / 3 / 7
54.5% KP
23,115
22.8% share
17,072g
292 CS · 9/m
CHICKENORBUNNY#CLUCK
Thresh · Support
3 / 3 / 20
69.7% KP
10,813
10.7% share
10,780g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
