Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 117 days ago
1 / 7 / 10
K / D / A
36.7%
Kill participation
281.3
Damage / min
7,136g
285.6 gold / min
49
21 placed · 1 cleared
17
0.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBio#NA833
Twisted Fate · Top
4 / 7 / 2
27.3% KP
7,673
11% share
8,959g
156 CS · 6.2/m
akqzirshi#NA1
Graves · Jungle
10 / 2 / 6
72.7% KP
17,015
24.3% share
12,771g
190 CS · 7.6/m
Go beyond#Trust
Galio · Mid
2 / 7 / 15
77.3% KP
17,606
25.1% share
8,520g
160 CS · 6.4/m
july#seal
Miss Fortune · ADC
2 / 7 / 4
27.3% KP
12,313
17.6% share
8,893g
147 CS · 5.9/m
Sisyphus#ROT
Bard · Support
4 / 7 / 13
77.3% KP
15,398
22% share
8,474g
39 CS · 1.6/m
Red side
Victorychef#dubu
Veigar · Top
8 / 1 / 0
26.7% KP
17,928
19.5% share
13,064g
252 CS · 10.1/m
ckloml#0404
Wukong · Jungle
5 / 4 / 11
53.3% KP
13,098
14.2% share
12,150g
191 CS · 7.6/m
Gl0ry#DEMON
Jayce · Mid
6 / 9 / 2
26.7% KP
24,611
26.7% share
12,050g
202 CS · 8.1/m
Cheesu007#7621
Brand · ADC
10 / 1 / 5
50% KP
29,391
31.9% share
13,558g
203 CS · 8.1/m
CHICKENORBUNNY#CLUCK
Nautilus · Support
1 / 7 / 10
36.7% KP
7,027
7.6% share
7,136g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
