Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 117 days ago
1 / 5 / 21
K / D / A
62.9%
Kill participation
412.7
Damage / min
7,765g
318.7 gold / min
64
22 placed · 5 cleared
17
0.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClueless#001
Sylas · Top
5 / 6 / 0
33.3% KP
15,431
26.4% share
8,254g
138 CS · 5.7/m
Lipe#NA1
Udyr · Jungle
0 / 7 / 3
20% KP
8,329
14.2% share
7,699g
156 CS · 6.4/m
Leg Room#DZNTS
Rumble · Mid
6 / 6 / 1
46.7% KP
13,889
23.8% share
8,308g
143 CS · 5.9/m
Âzu#NA1
Sivir · ADC
2 / 10 / 2
26.7% KP
12,011
20.5% share
10,240g
197 CS · 8.1/m
Ricebally#hehe
Seraphine · Support
2 / 6 / 5
46.7% KP
8,820
15.1% share
7,114g
32 CS · 1.3/m
Red side
VictoryLee Jung Sub#fish
Yasuo · Top
1 / 4 / 7
22.9% KP
8,051
9.3% share
8,860g
144 CS · 5.9/m
Sinbad#SE7EN
Naafiri · Jungle
15 / 1 / 7
62.9% KP
27,431
31.7% share
15,172g
223 CS · 9.2/m
佐治莫#Jojim
Ahri · Mid
5 / 4 / 8
37.1% KP
15,156
17.5% share
9,280g
145 CS · 6/m
Sans#2497
Jhin · ADC
13 / 1 / 11
68.6% KP
25,905
29.9% share
14,661g
181 CS · 7.4/m
CHICKENORBUNNY#CLUCK
Alistar · Support
1 / 5 / 21
62.9% KP
10,056
11.6% share
7,765g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
