Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 116 days ago
6 / 12 / 10
K / D / A
48.5%
Kill participation
499.5
Damage / min
11,472g
348.7 gold / min
76
27 placed · 6 cleared
28
0.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkatherine#뚜벅이
K'Sante · Top
6 / 10 / 6
36.4% KP
20,801
17.4% share
11,977g
197 CS · 6/m
NaafiriOnlyPaws#DRKN
Lee Sin · Jungle
9 / 9 / 7
48.5% KP
30,080
25.2% share
15,075g
211 CS · 6.4/m
mattyj#slatt
Fizz · Mid
11 / 8 / 5
48.5% KP
32,008
26.8% share
15,861g
240 CS · 7.3/m
Cypher#CN2
Senna · ADC
1 / 7 / 11
36.4% KP
20,000
16.8% share
12,763g
189 CS · 5.7/m
CHICKENORBUNNY#CLUCK
Pyke · Support
6 / 12 / 10
48.5% KP
16,432
13.8% share
11,472g
28 CS · 0.9/m
Red side
VictoryStryder#3000
Kayle · Top
9 / 11 / 9
39.1% KP
36,389
25.5% share
15,255g
265 CS · 8.1/m
Seiozi#NA1
Viego · Jungle
7 / 9 / 15
47.8% KP
24,022
16.8% share
14,524g
203 CS · 6.2/m
Holden Tudix#8888
Ahri · Mid
8 / 8 / 10
39.1% KP
26,827
18.8% share
13,867g
251 CS · 7.6/m
jerkyy#9111
Kai'Sa · ADC
17 / 2 / 11
60.9% KP
44,000
30.8% share
22,045g
324 CS · 9.8/m
KaoRou#NA1
Leona · Support
5 / 3 / 20
54.3% KP
11,457
8% share
11,560g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
