Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Victory
Ranked Solo/Duo · 116 days ago
9 / 4 / 5
K / D / A
46.7%
Kill participation
1,158.2
Damage / min
12,914g
464.5 gold / min
16
7 placed · 2 cleared
222
8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHamilton Rye#SWAG
Ambessa · Top
7 / 3 / 9
53.3% KP
26,704
22.8% share
11,858g
212 CS · 7.6/m
jungle girl#owo
Neeko · Jungle
10 / 3 / 7
56.7% KP
21,403
18.3% share
14,297g
229 CS · 8.2/m
CHICKENORBUNNY#CLUCK
Veigar · Mid
9 / 4 / 5
46.7% KP
32,199
27.5% share
12,914g
222 CS · 8/m
Kisajyna#NA1
Miss Fortune · ADC
4 / 6 / 6
33.3% KP
22,930
19.6% share
14,046g
234 CS · 8.4/m
arthurccccccc#NA1
Camille · Support
0 / 9 / 11
36.7% KP
13,701
11.7% share
7,912g
24 CS · 0.9/m
Red side
DefeatCrimsonFlame#7033
Renekton · Top
1 / 9 / 2
12% KP
11,422
12.2% share
9,343g
197 CS · 7.1/m
Flongle#NA1
Jax · Jungle
8 / 2 / 3
44% KP
20,231
21.6% share
12,821g
231 CS · 8.3/m
BLU3 LIVE MATTER#NA1
Syndra · Mid
9 / 9 / 3
48% KP
25,366
27.1% share
14,636g
236 CS · 8.5/m
Trashcanya#NA1
Jinx · ADC
6 / 7 / 7
52% KP
27,847
29.8% share
12,335g
223 CS · 8/m
Zamacona#NA2
Alistar · Support
1 / 3 / 14
60% KP
8,665
9.3% share
7,722g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
