Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 116 days ago
7 / 4 / 6
K / D / A
38.2%
Kill participation
624.6
Damage / min
11,777g
421.6 gold / min
21
5 placed · 3 cleared
176
6.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNotDoggo#NA1
Shen · Top
11 / 3 / 14
55.6% KP
27,350
18.5% share
12,106g
148 CS · 5.3/m
Shang Chi#xin
Xin Zhao · Jungle
4 / 6 / 15
42.2% KP
17,658
11.9% share
12,264g
184 CS · 6.6/m
koi#0809
Viktor · Mid
5 / 6 / 9
31.1% KP
19,827
13.4% share
11,578g
220 CS · 7.9/m
Sometimes Hurt#NA1
Karthus · ADC
22 / 11 / 17
86.7% KP
71,909
48.6% share
18,254g
218 CS · 7.8/m
crazy cactus#9835
Janna · Support
3 / 9 / 27
66.7% KP
11,341
7.7% share
10,712g
27 CS · 1/m
Red side
DefeatKamiccolo#SSJ
Kled · Top
7 / 6 / 8
44.1% KP
26,848
27.9% share
12,603g
190 CS · 6.8/m
Badf1#NA2
Kayn · Jungle
9 / 10 / 6
44.1% KP
20,902
21.7% share
12,108g
160 CS · 5.7/m
CHICKENORBUNNY#CLUCK
Kassadin · Mid
7 / 4 / 6
38.2% KP
17,448
18.1% share
11,777g
176 CS · 6.3/m
Vancell#NA1
Tristana · ADC
8 / 9 / 8
47.1% KP
16,787
17.4% share
13,721g
200 CS · 7.2/m
AEDH Mn CT#Quan4
Nautilus · Support
3 / 16 / 17
58.8% KP
14,243
14.8% share
8,937g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
