Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 116 days ago
0 / 8 / 8
K / D / A
44.4%
Kill participation
336.4
Damage / min
7,285g
258.9 gold / min
71
25 placed · 6 cleared
34
1.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDesYoung#NA1
Rumble · Top
4 / 4 / 2
33.3% KP
28,412
30.6% share
11,805g
234 CS · 8.3/m
GLGpPeanut#Shyv
Shyvana · Jungle
1 / 6 / 6
38.9% KP
15,628
16.8% share
10,245g
214 CS · 7.6/m
浮黎元始天尊#NA2
Sylas · Mid
4 / 10 / 0
22.2% KP
18,381
19.8% share
8,537g
139 CS · 4.9/m
Rythmic#NA1
Jhin · ADC
9 / 5 / 3
66.7% KP
20,990
22.6% share
15,093g
264 CS · 9.4/m
CHICKENORBUNNY#CLUCK
Thresh · Support
0 / 8 / 8
44.4% KP
9,464
10.2% share
7,285g
34 CS · 1.2/m
Red side
VictoryPuppermint#NA1
Garen · Top
5 / 5 / 3
24.2% KP
17,057
17.2% share
13,011g
240 CS · 8.5/m
người thỏ#rabit
Jax · Jungle
7 / 3 / 11
54.5% KP
16,588
16.7% share
12,969g
213 CS · 7.6/m
Lunaruu#NA1
Qiyana · Mid
18 / 3 / 7
75.8% KP
46,281
46.7% share
15,870g
223 CS · 7.9/m
JaggedLightning#NA1
Senna · ADC
1 / 4 / 14
45.5% KP
13,593
13.7% share
11,063g
181 CS · 6.4/m
30 05 26#LOST
Alistar · Support
2 / 3 / 16
54.5% KP
5,645
5.7% share
7,889g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
