Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 115 days ago
9 / 5 / 6
K / D / A
65.2%
Kill participation
861.6
Damage / min
12,374g
497.3 gold / min
12
4 placed · 0 cleared
192
7.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNotJoseph#아트록스
Aatrox · Top
5 / 7 / 5
43.5% KP
14,808
21.9% share
9,131g
150 CS · 6/m
R1Diabetic#NA1
Nunu & Willump · Jungle
2 / 8 / 12
60.9% KP
7,079
10.4% share
9,297g
130 CS · 5.2/m
CHICKENORBUNNY#CLUCK
Twisted Fate · Mid
9 / 5 / 6
65.2% KP
21,439
31.6% share
12,374g
192 CS · 7.7/m
DannyBigPlay#988
Lucian · ADC
5 / 4 / 11
69.6% KP
16,304
24.1% share
10,246g
178 CS · 7.2/m
dolphins hate me#adcXD
Nami · Support
2 / 6 / 14
69.6% KP
8,124
12% share
7,366g
31 CS · 1.2/m
Red side
VictoryMash#SWOG
Irelia · Top
7 / 5 / 9
53.3% KP
26,763
30.6% share
13,430g
224 CS · 9/m
Swim#1324
Warwick · Jungle
11 / 5 / 4
50% KP
12,413
14.2% share
12,617g
206 CS · 8.3/m
狡猾的qq肠#QAQ
Vel'Koz · Mid
10 / 4 / 6
53.3% KP
26,500
30.3% share
12,419g
199 CS · 8/m
Morock Creed#durza
Caitlyn · ADC
2 / 6 / 7
30% KP
16,779
19.2% share
10,154g
171 CS · 6.9/m
Joseph#8930
Milio · Support
0 / 3 / 18
60% KP
5,039
5.8% share
7,601g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
