Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 115 days ago
15 / 10 / 16
K / D / A
51.7%
Kill participation
1,047.1
Damage / min
18,952g
481 gold / min
34
13 placed · 7 cleared
275
7 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZionSpartan#55555
Rumble · Top
14 / 13 / 19
55% KP
57,344
25.7% share
18,910g
222 CS · 5.6/m
Dr Owl#NA1
Kayn · Jungle
9 / 16 / 15
40% KP
38,866
17.4% share
17,030g
220 CS · 5.6/m
CHICKENORBUNNY#CLUCK
Vex · Mid
15 / 10 / 16
51.7% KP
41,256
18.5% share
18,952g
275 CS · 7/m
Improve Only#NA1
Vayne · ADC
21 / 10 / 13
56.7% KP
65,452
29.4% share
25,131g
282 CS · 7.2/m
Enhypen Jake#1999
Karma · Support
1 / 13 / 36
61.7% KP
20,068
9% share
14,524g
57 CS · 1.4/m
Red side
DefeatHillbilly#30343
K'Sante · Top
9 / 12 / 9
29% KP
35,019
14.9% share
14,964g
172 CS · 4.4/m
HisLilBro#Bros
Rengar · Jungle
22 / 12 / 13
56.5% KP
60,553
25.8% share
21,626g
267 CS · 6.8/m
delfin#gusto
Annie · Mid
16 / 12 / 17
53.2% KP
71,106
30.3% share
19,185g
249 CS · 6.3/m
firefly#BAH
Zeri · ADC
13 / 13 / 14
43.5% KP
57,720
24.6% share
22,082g
311 CS · 7.9/m
lesbian#jeans
Lulu · Support
2 / 11 / 33
56.5% KP
10,451
4.5% share
12,071g
17 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
