Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 115 days ago
15 / 16 / 11
K / D / A
59.1%
Kill participation
1,248.9
Damage / min
21,097g
445.1 gold / min
27
4 placed · 5 cleared
294
6.2 CS / min
Objective control
2
Dragons
3
Baron
11
Towers
4
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCruelDuckling92#NA1
Renekton · Top
14 / 3 / 10
54.5% KP
64,803
31.6% share
23,431g
341 CS · 7.2/m
라디오대가리#NA2
Jayce · Jungle
5 / 11 / 14
43.2% KP
45,145
22% share
22,318g
317 CS · 6.7/m
CHICKENORBUNNY#CLUCK
Annie · Mid
15 / 16 / 11
59.1% KP
59,200
28.9% share
21,097g
294 CS · 6.2/m
jumini#NA1
Mel · ADC
9 / 0 / 4
29.5% KP
29,882
14.6% share
23,927g
422 CS · 8.9/m
ahgsf#ok1
Lulu · Support
1 / 4 / 18
43.2% KP
5,867
2.9% share
12,472g
31 CS · 0.7/m
Red side
DefeatUber#Killa
Illaoi · Top
4 / 16 / 5
26.5% KP
34,321
20.3% share
17,611g
327 CS · 6.9/m
Blackvenom#000
Talon · Jungle
16 / 9 / 8
70.6% KP
54,301
32.1% share
26,040g
451 CS · 9.5/m
Explosive Casks#NA1
Gragas · Mid
10 / 10 / 5
44.1% KP
37,377
22.1% share
20,705g
337 CS · 7.1/m
VIP Flexer#goat
Syndra · ADC
3 / 8 / 3
17.6% KP
33,421
19.8% share
22,341g
494 CS · 10.4/m
Kayvan#ive
Nami · Support
1 / 1 / 11
35.3% KP
9,523
5.6% share
12,852g
40 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
