Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 114 days ago
8 / 3 / 8
K / D / A
48.5%
Kill participation
1,347.3
Damage / min
10,880g
409.8 gold / min
14
3 placed · 2 cleared
207
7.8 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLazyboxcat#Lazy
Dr. Mundo · Top
7 / 2 / 5
44.4% KP
18,964
22.7% share
13,576g
226 CS · 8.5/m
Mrotaku#NA1
Amumu · Jungle
2 / 12 / 12
51.9% KP
13,667
16.4% share
9,231g
148 CS · 5.6/m
dsfgsg#NA1
Katarina · Mid
15 / 4 / 5
74.1% KP
22,662
27.1% share
15,461g
209 CS · 7.9/m
NautRelliable#2385
Ashe · ADC
3 / 7 / 14
63% KP
18,112
21.7% share
11,437g
185 CS · 7/m
Tnerb#bruh
Bard · Support
0 / 8 / 22
81.5% KP
10,073
12.1% share
8,092g
17 CS · 0.6/m
Red side
Defeatkrophent#NA1
Jax · Top
4 / 5 / 4
24.2% KP
17,972
15.8% share
8,902g
175 CS · 6.6/m
Lenientman#NA1
Zac · Jungle
5 / 5 / 18
69.7% KP
14,503
12.8% share
12,090g
165 CS · 6.2/m
CHICKENORBUNNY#CLUCK
Annie · Mid
8 / 3 / 8
48.5% KP
35,770
31.5% share
10,880g
207 CS · 7.8/m
Margarine#Marg
Yunara · ADC
13 / 8 / 9
66.7% KP
36,408
32% share
12,373g
190 CS · 7.2/m
Halls#NA2
Karma · Support
3 / 6 / 21
72.7% KP
9,069
8% share
8,008g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
