Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 114 days ago
1 / 8 / 7
K / D / A
57.1%
Kill participation
824.6
Damage / min
8,749g
310.4 gold / min
11
4 placed · 0 cleared
190
6.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEggsyman#NA402
Gnar · Top
4 / 1 / 6
26.3% KP
22,429
20.4% share
13,770g
279 CS · 9.9/m
hieuhaivietnam#NOVA
Sylas · Jungle
3 / 4 / 14
44.7% KP
15,587
14.2% share
12,512g
235 CS · 8.3/m
Wolrisbaer#NA1
Lux · Mid
14 / 0 / 9
60.5% KP
25,460
23.2% share
14,402g
242 CS · 8.6/m
Cake#yyyyy
Ezreal · ADC
13 / 4 / 10
60.5% KP
33,767
30.7% share
15,828g
245 CS · 8.7/m
HookedOnYou#HOY
Blitzcrank · Support
4 / 5 / 23
71.1% KP
12,612
11.5% share
9,834g
21 CS · 0.7/m
Red side
DefeatEl tigre#8137
Singed · Top
2 / 6 / 4
42.9% KP
19,490
21.1% share
9,531g
227 CS · 8.1/m
Wypierdalaj#vax
Zed · Jungle
4 / 9 / 6
71.4% KP
21,186
22.9% share
11,624g
178 CS · 6.3/m
CHICKENORBUNNY#CLUCK
Cassiopeia · Mid
1 / 8 / 7
57.1% KP
23,239
25.1% share
8,749g
190 CS · 6.7/m
405Bench#405
Jinx · ADC
4 / 6 / 3
50% KP
21,274
23% share
12,471g
234 CS · 8.3/m
Fireflame479#NA1
Bard · Support
3 / 9 / 5
57.1% KP
7,222
7.8% share
8,857g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
