Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Solo/Duo · 113 days ago
6 / 3 / 3
K / D / A
30%
Kill participation
402.7
Damage / min
12,703g
461.9 gold / min
17
3 placed · 4 cleared
244
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat아야츠노 유니#알빠노
Camille · Top
3 / 8 / 4
46.7% KP
14,788
17.4% share
9,269g
174 CS · 6.3/m
Jashin#NA2
Graves · Jungle
2 / 5 / 4
40% KP
19,956
23.5% share
10,778g
210 CS · 7.6/m
SYJKS#NA3
Fizz · Mid
5 / 7 / 5
66.7% KP
19,190
22.6% share
12,338g
202 CS · 7.3/m
Mimikyu#KR3
Zeri · ADC
4 / 7 / 6
66.7% KP
23,361
27.5% share
12,787g
217 CS · 7.9/m
Flib#dravn
Lulu · Support
1 / 3 / 9
66.7% KP
7,605
9% share
6,929g
17 CS · 0.6/m
Red side
VictoryCHICKENORBUNNY#CLUCK
Darius · Top
6 / 3 / 3
30% KP
11,073
13.5% share
12,703g
244 CS · 8.9/m
FarmInFreljord#469
Sejuani · Jungle
5 / 3 / 14
63.3% KP
17,687
21.6% share
12,991g
202 CS · 7.3/m
Lil Moser#YIX
Rumble · Mid
10 / 6 / 4
46.7% KP
21,774
26.6% share
12,403g
184 CS · 6.7/m
Gumayusi#79979
Lucian · ADC
6 / 1 / 7
43.3% KP
21,563
26.3% share
15,526g
258 CS · 9.4/m
LF canto cutie#diu
Bard · Support
3 / 2 / 12
50% KP
9,913
12.1% share
9,006g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
