Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 113 days ago
9 / 8 / 4
K / D / A
54.2%
Kill participation
989.5
Damage / min
11,994g
457.8 gold / min
14
4 placed · 2 cleared
188
7.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTeKittyJesus#NA1
Jax · Top
4 / 5 / 10
37.8% KP
22,470
18.3% share
10,465g
164 CS · 6.3/m
dumb bunny#Ihop
Nasus · Jungle
16 / 3 / 8
64.9% KP
35,707
29% share
15,209g
162 CS · 6.2/m
wowza#1607
Ryze · Mid
10 / 4 / 2
32.4% KP
29,388
23.9% share
14,049g
264 CS · 10.1/m
Jolebjorn#NA1
Jinx · ADC
5 / 5 / 12
45.9% KP
25,478
20.7% share
13,305g
204 CS · 7.8/m
Khurram#KING
Nautilus · Support
2 / 7 / 13
40.5% KP
9,888
8% share
8,206g
22 CS · 0.8/m
Red side
DefeatCHICKENORBUNNY#CLUCK
Olaf · Top
9 / 8 / 4
54.2% KP
25,926
26.5% share
11,994g
188 CS · 7.2/m
Prismal#meow
Lee Sin · Jungle
9 / 9 / 6
62.5% KP
22,975
23.5% share
13,296g
137 CS · 5.2/m
q evolve#NA1
Anivia · Mid
2 / 7 / 5
29.2% KP
15,802
16.1% share
8,002g
166 CS · 6.3/m
Rew#닭 튀김
Sivir · ADC
2 / 6 / 9
45.8% KP
23,713
24.2% share
10,922g
228 CS · 8.7/m
ありがとうねえ#シリーズ
Rell · Support
2 / 7 / 16
75% KP
9,548
9.7% share
7,946g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
