Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 112 days ago
4 / 2 / 2
K / D / A
42.9%
Kill participation
710
Damage / min
9,770g
382.4 gold / min
16
6 placed · 1 cleared
218
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHICKENORBUNNY#CLUCK
Maokai · Top
4 / 2 / 2
42.9% KP
18,140
18.9% share
9,770g
218 CS · 8.5/m
happens happens#felic
Pantheon · Jungle
5 / 6 / 3
57.1% KP
18,224
18.9% share
10,331g
152 CS · 5.9/m
dokja#wos
Viktor · Mid
2 / 6 / 4
42.9% KP
28,056
29.2% share
9,198g
192 CS · 7.5/m
Doppio Cup#999
Senna · ADC
2 / 3 / 8
71.4% KP
25,580
26.6% share
9,478g
135 CS · 5.3/m
Hara Buni#vtber
Nautilus · Support
1 / 2 / 6
50% KP
6,228
6.5% share
6,632g
34 CS · 1.3/m
Red side
VictoryManDragonITI#8440
Garen · Top
2 / 4 / 0
10.5% KP
15,140
18.5% share
11,448g
274 CS · 10.7/m
ren#cinna
Olaf · Jungle
5 / 4 / 8
68.4% KP
14,236
17.4% share
12,867g
229 CS · 9/m
Fel#Fire
Nasus · Mid
6 / 2 / 0
31.6% KP
14,185
17.3% share
13,301g
234 CS · 9.2/m
Koldyy n#IA1
Vladimir · ADC
4 / 0 / 1
26.3% KP
22,546
27.5% share
11,400g
235 CS · 9.2/m
Chelouche3#9972
Anivia · Support
2 / 4 / 8
52.6% KP
15,777
19.3% share
8,819g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
