Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 112 days ago
4 / 4 / 4
K / D / A
23.5%
Kill participation
557.8
Damage / min
13,788g
450.1 gold / min
24
5 placed · 4 cleared
272
8.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHICKENORBUNNY#CLUCK
Olaf · Top
4 / 4 / 4
23.5% KP
17,088
17.2% share
13,788g
272 CS · 8.9/m
rp n b wzrd king#luck
Master Yi · Jungle
2 / 5 / 5
20.6% KP
10,074
10.1% share
12,925g
233 CS · 7.6/m
deadly#mid
Katarina · Mid
17 / 6 / 4
61.8% KP
36,600
36.8% share
16,672g
227 CS · 7.4/m
walid georgey#Choco
Kai'Sa · ADC
6 / 3 / 12
52.9% KP
25,649
25.8% share
16,362g
278 CS · 9.1/m
Emad#Turky
Rell · Support
5 / 6 / 19
70.6% KP
9,938
10% share
11,384g
47 CS · 1.5/m
Red side
DefeatWillis1414#TWTV
Teemo · Top
7 / 4 / 7
58.3% KP
34,510
32.9% share
15,053g
276 CS · 9/m
Amazing#2494
Gragas · Jungle
9 / 7 / 10
79.2% KP
22,088
21% share
14,122g
180 CS · 5.9/m
Deker#001
Vex · Mid
3 / 10 / 8
45.8% KP
20,113
19.2% share
11,137g
236 CS · 7.7/m
Peyz#GOAT
Ezreal · ADC
3 / 6 / 7
41.7% KP
20,769
19.8% share
12,766g
247 CS · 8.1/m
Moonl1t#NA1
Blitzcrank · Support
2 / 7 / 12
58.3% KP
7,465
7.1% share
8,637g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
