Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 111 days ago
4 / 3 / 5
K / D / A
45%
Kill participation
788
Damage / min
13,265g
414.5 gold / min
23
6 placed · 2 cleared
241
7.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySnickeldorf#BUH
Malphite · Top
2 / 3 / 7
36% KP
10,580
12.2% share
10,690g
212 CS · 6.6/m
Pato#keke
Jarvan IV · Jungle
3 / 4 / 13
64% KP
12,853
14.8% share
13,242g
222 CS · 6.9/m
Glue Monkey 025#NA1
Vel'Koz · Mid
3 / 4 / 10
52% KP
16,621
19.2% share
11,661g
233 CS · 7.3/m
imp#iii
Lucian · ADC
17 / 5 / 2
76% KP
38,388
44.3% share
20,878g
245 CS · 7.7/m
rose ballerine#fendi
Nami · Support
0 / 4 / 21
84% KP
8,136
9.4% share
9,443g
18 CS · 0.6/m
Red side
DefeatCHICKENORBUNNY#CLUCK
Rumble · Top
4 / 3 / 5
45% KP
25,216
29.4% share
13,265g
241 CS · 7.5/m
Seiozi#NA1
Viego · Jungle
3 / 7 / 8
55% KP
14,069
16.4% share
13,443g
235 CS · 7.3/m
ChorionicMean#NA1
Akshan · Mid
8 / 3 / 1
45% KP
13,692
15.9% share
15,190g
280 CS · 8.8/m
YouDieIWont#NA1
Zeri · ADC
3 / 6 / 8
55% KP
14,527
16.9% share
13,308g
255 CS · 8/m
TwigTheMighty#sTiK
Senna · Support
2 / 6 / 12
70% KP
18,346
21.4% share
10,084g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
