Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 110 days ago
2 / 8 / 16
K / D / A
60%
Kill participation
325.3
Damage / min
8,207g
282.4 gold / min
75
31 placed · 9 cleared
24
0.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOreo#719
Aatrox · Top
4 / 8 / 6
33.3% KP
17,813
18.3% share
10,412g
189 CS · 6.5/m
Zile#NA1
Graves · Jungle
9 / 8 / 8
56.7% KP
23,399
24.1% share
13,728g
219 CS · 7.5/m
D3TERMINATI0N#DDG
Locke · Mid
10 / 8 / 9
63.3% KP
28,320
29.2% share
12,556g
170 CS · 5.8/m
Choco#001
Seraphine · ADC
5 / 5 / 7
40% KP
18,117
18.7% share
10,868g
200 CS · 6.9/m
CHICKENORBUNNY#CLUCK
Maokai · Support
2 / 8 / 16
60% KP
9,454
9.7% share
8,207g
24 CS · 0.8/m
Red side
Victoryinnatu#lost
Rumble · Top
5 / 5 / 12
45.9% KP
28,043
23.1% share
12,361g
205 CS · 7.1/m
Horder#Chris
Jarvan IV · Jungle
9 / 7 / 15
64.9% KP
28,509
23.5% share
14,843g
188 CS · 6.5/m
heik#heik
Riven · Mid
8 / 5 / 9
45.9% KP
23,780
19.6% share
15,866g
248 CS · 8.5/m
mts200040#NA1
Mel · ADC
13 / 5 / 8
56.8% KP
23,107
19.1% share
14,846g
240 CS · 8.3/m
serenity#song
Ahri · Support
2 / 8 / 19
56.8% KP
17,726
14.6% share
9,438g
58 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
