Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 109 days ago
1 / 6 / 18
K / D / A
55.9%
Kill participation
305.6
Damage / min
8,151g
312.1 gold / min
60
24 placed · 5 cleared
21
0.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSciyre#NA1
Varus · Top
3 / 7 / 4
50% KP
16,581
21.9% share
9,791g
187 CS · 7.2/m
chosentwice#NA1
Volibear · Jungle
4 / 11 / 4
57.1% KP
13,821
18.2% share
8,887g
125 CS · 4.8/m
Mcbosstoofool#FooL
Syndra · Mid
3 / 7 / 4
50% KP
25,398
33.5% share
10,763g
179 CS · 6.9/m
Sirtelan#NA1
Seraphine · ADC
3 / 2 / 5
57.1% KP
15,322
20.2% share
11,226g
237 CS · 9.1/m
FlySSuo#NA1
Karma · Support
1 / 7 / 9
71.4% KP
4,749
6.3% share
7,009g
29 CS · 1.1/m
Red side
VictoryPCEFUL NVR FLAM3#bloke
Yone · Top
14 / 0 / 2
47.1% KP
31,285
35.1% share
14,934g
227 CS · 8.7/m
drid#yin
Ekko · Jungle
12 / 4 / 3
44.1% KP
23,585
26.5% share
13,236g
215 CS · 8.2/m
SexySquirtle#bunz
Vladimir · Mid
3 / 2 / 6
26.5% KP
10,428
11.7% share
9,825g
174 CS · 6.7/m
Antâeus#Na2
Draven · ADC
4 / 2 / 8
35.3% KP
15,757
17.7% share
14,033g
237 CS · 9.1/m
CHICKENORBUNNY#CLUCK
Thresh · Support
1 / 6 / 18
55.9% KP
7,981
9% share
8,151g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
