Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 108 days ago
4 / 10 / 11
K / D / A
60%
Kill participation
599.7
Damage / min
8,388g
334.4 gold / min
50
17 placed · 3 cleared
14
0.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwitch JbearL0L#2005
Ambessa · Top
15 / 4 / 6
39.6% KP
29,812
26% share
17,350g
194 CS · 7.7/m
Strova#NA1
Rek'Sai · Jungle
8 / 4 / 13
39.6% KP
13,970
12.2% share
12,367g
162 CS · 6.5/m
unhappy#ケネン
Nasus · Mid
13 / 5 / 7
37.7% KP
20,531
17.9% share
12,006g
153 CS · 6.1/m
JsMethod#NA1
Viktor · ADC
10 / 2 / 8
34% KP
28,160
24.5% share
12,346g
191 CS · 7.6/m
Edmond Dantès#JeanF
Camille · Support
7 / 10 / 17
45.3% KP
22,278
19.4% share
9,967g
21 CS · 0.8/m
Red side
DefeatANYTHING ADC#BORED
Heimerdinger · Top
4 / 7 / 2
24% KP
22,621
20.4% share
9,517g
174 CS · 6.9/m
MonthlySearches#NA1
Master Yi · Jungle
8 / 15 / 3
44% KP
28,435
25.6% share
12,050g
181 CS · 7.2/m
Hongto33#NA1
Syndra · Mid
8 / 6 / 7
60% KP
34,268
30.9% share
11,548g
205 CS · 8.2/m
bony whimsark#NA1
Yasuo · ADC
1 / 15 / 5
24% KP
10,612
9.6% share
7,534g
126 CS · 5/m
CHICKENORBUNNY#CLUCK
Maokai · Support
4 / 10 / 11
60% KP
15,042
13.6% share
8,388g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
