Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Victory
Ranked Solo/Duo · 108 days ago
1 / 6 / 15
K / D / A
37.2%
Kill participation
416
Damage / min
7,295g
322.1 gold / min
47
21 placed · 2 cleared
13
0.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWaA Quyềnnn#TrNg
Darius · Top
12 / 4 / 5
39.5% KP
21,002
23.2% share
12,310g
159 CS · 7/m
Pelza#0000
Hecarim · Jungle
17 / 1 / 5
51.2% KP
20,474
22.6% share
14,359g
199 CS · 8.8/m
POKERPOKER#3726
Yasuo · Mid
7 / 3 / 10
39.5% KP
19,579
21.6% share
10,609g
174 CS · 7.7/m
Kuh#NA1
Veigar · ADC
6 / 5 / 10
37.2% KP
19,996
22.1% share
11,385g
136 CS · 6/m
CHICKENORBUNNY#CLUCK
Maokai · Support
1 / 6 / 15
37.2% KP
9,422
10.4% share
7,295g
13 CS · 0.6/m
Red side
DefeatPerplexii#4239
Kayle · Top
4 / 14 / 3
36.8% KP
10,468
16.9% share
8,936g
126 CS · 5.6/m
Yoshi#RENG
Rengar · Jungle
6 / 8 / 1
36.8% KP
11,300
18.2% share
10,150g
146 CS · 6.4/m
Messages#Rizz
Sylas · Mid
5 / 6 / 4
47.4% KP
17,437
28.1% share
8,947g
163 CS · 7.2/m
Only Ban Lulu#NA1
Jinx · ADC
3 / 9 / 5
42.1% KP
16,928
27.3% share
8,905g
145 CS · 6.4/m
Squire Yoshi#123
Taric · Support
1 / 6 / 10
57.9% KP
5,938
9.6% share
6,684g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
