Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 107 days ago
16 / 3 / 9
K / D / A
71.4%
Kill participation
1,211.8
Damage / min
18,543g
626.1 gold / min
19
3 placed · 4 cleared
260
8.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlife itself 123#123
Shen · Top
6 / 2 / 18
68.6% KP
18,974
18.7% share
11,802g
214 CS · 7.2/m
GreatShafiq#NA1
Lee Sin · Jungle
5 / 8 / 15
57.1% KP
13,524
13.3% share
11,724g
175 CS · 5.9/m
CHICKENORBUNNY#CLUCK
Twisted Fate · Mid
16 / 3 / 9
71.4% KP
35,889
35.4% share
18,543g
260 CS · 8.8/m
awesomeguytx#NA1
Jhin · ADC
8 / 8 / 15
65.7% KP
28,626
28.3% share
13,505g
179 CS · 6/m
Dursh#NA1
Soraka · Support
0 / 15 / 19
54.3% KP
4,304
4.2% share
7,689g
26 CS · 0.9/m
Red side
VictoryWaA Quyềnnn#TrNg
Darius · Top
6 / 6 / 2
22.2% KP
17,147
16.1% share
13,322g
281 CS · 9.5/m
CollinsKilla#NA1
Sylas · Jungle
3 / 11 / 11
38.9% KP
13,125
12.4% share
11,498g
204 CS · 6.9/m
XzX#CNno1
Naafiri · Mid
14 / 6 / 7
58.3% KP
30,980
29.2% share
12,682g
177 CS · 6/m
Johnryder#NA1
Lucian · ADC
12 / 5 / 9
58.3% KP
29,274
27.6% share
14,323g
213 CS · 7.2/m
Azuriul#NA1
Maokai · Support
1 / 7 / 23
66.7% KP
15,665
14.8% share
9,508g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
