Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 107 days ago
13 / 6 / 9
K / D / A
57.9%
Kill participation
1,714.9
Damage / min
16,845g
516.5 gold / min
14
9 placed · 1 cleared
273
8.4 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBOREDRN#ZZZ
Aatrox · Top
2 / 7 / 9
28.9% KP
26,538
18.2% share
11,618g
224 CS · 6.9/m
Useless#KhaZx
Lee Sin · Jungle
13 / 3 / 8
55.3% KP
23,973
16.4% share
15,664g
214 CS · 6.6/m
CHICKENORBUNNY#CLUCK
Karthus · Mid
13 / 6 / 9
57.9% KP
55,933
38.4% share
16,845g
273 CS · 8.4/m
Hidden#MIDK
Jhin · ADC
9 / 1 / 12
55.3% KP
30,277
20.8% share
17,787g
287 CS · 8.8/m
Black Argonaut#8888
Renata Glasc · Support
1 / 1 / 22
60.5% KP
9,024
6.2% share
10,232g
24 CS · 0.7/m
Red side
DefeatC SpIash#NA1
Urgot · Top
8 / 8 / 4
66.7% KP
28,691
27.1% share
13,784g
235 CS · 7.2/m
ShIeepyHead#sleep
Lillia · Jungle
5 / 7 / 4
50% KP
24,109
22.8% share
13,000g
230 CS · 7.1/m
Agro#RICKY
Xerath · Mid
0 / 7 / 8
44.4% KP
24,733
23.4% share
10,345g
232 CS · 7.1/m
huoaixiao#3448
Senna · ADC
1 / 9 / 6
38.9% KP
15,893
15% share
12,192g
224 CS · 6.9/m
Hoshinoko#Lulu
Poppy · Support
4 / 7 / 7
61.1% KP
12,428
11.7% share
9,222g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
