Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Victory
Ranked Solo/Duo · 107 days ago
1 / 5 / 17
K / D / A
64.3%
Kill participation
466.6
Damage / min
7,934g
282 gold / min
66
30 placed · 4 cleared
13
0.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI will split#glhf
Ornn · Top
3 / 1 / 12
53.6% KP
19,779
17.6% share
10,986g
203 CS · 7.2/m
全视眼#Meta
Talon · Jungle
12 / 4 / 7
67.9% KP
32,106
28.6% share
14,035g
211 CS · 7.5/m
Might be joever#NA1
Syndra · Mid
5 / 2 / 7
42.9% KP
31,569
28.1% share
12,830g
287 CS · 10.2/m
whimsy#aza
Caitlyn · ADC
7 / 4 / 8
53.6% KP
15,585
13.9% share
13,576g
211 CS · 7.5/m
CHICKENORBUNNY#CLUCK
Zilean · Support
1 / 5 / 17
64.3% KP
13,128
11.7% share
7,934g
13 CS · 0.5/m
Red side
DefeatDog Goes Bonk#NA1
Garen · Top
7 / 5 / 2
60% KP
21,965
29.3% share
14,797g
262 CS · 9.3/m
MaximumMagnus#NA1
Bel'Veth · Jungle
2 / 4 / 3
33.3% KP
8,393
11.2% share
10,168g
204 CS · 7.3/m
not flawless#NA1
Swain · Mid
0 / 5 / 4
26.7% KP
12,371
16.5% share
8,747g
214 CS · 7.6/m
Undyne#ATH
Senna · ADC
5 / 7 / 4
60% KP
22,101
29.5% share
11,312g
175 CS · 6.2/m
4dalla ok ty#NA1
Bard · Support
1 / 7 / 7
53.3% KP
10,143
13.5% share
6,918g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
