Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 106 days ago
11 / 1 / 17
K / D / A
65.1%
Kill participation
1,327.3
Damage / min
11,415g
510 gold / min
16
3 placed · 2 cleared
161
7.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAres#KNT
K'Sante · Top
2 / 12 / 6
57.1% KP
22,193
27.9% share
6,502g
104 CS · 4.6/m
Scrubenzene#NA1
Gragas · Jungle
1 / 10 / 6
50% KP
12,311
15.5% share
6,518g
96 CS · 4.3/m
JayCole#JC1
Swain · Mid
1 / 7 / 6
50% KP
12,848
16.1% share
7,057g
160 CS · 7.1/m
lawdgoose#honk
Varus · ADC
8 / 10 / 2
71.4% KP
19,774
24.9% share
11,634g
177 CS · 7.9/m
Crow Come Over#Snow
Seraphine · Support
2 / 4 / 8
71.4% KP
12,442
15.6% share
7,117g
52 CS · 2.3/m
Red side
VictoryGusto#NA1
Kled · Top
9 / 5 / 11
46.5% KP
27,921
26.5% share
12,678g
182 CS · 8.1/m
BigDaniel#NA1
Briar · Jungle
14 / 2 / 5
44.2% KP
17,213
16.3% share
12,098g
174 CS · 7.8/m
CHICKENORBUNNY#CLUCK
Galio · Mid
11 / 1 / 17
65.1% KP
29,709
28.2% share
11,415g
161 CS · 7.2/m
Skaikru#WAN
Nilah · ADC
8 / 4 / 13
48.8% KP
18,299
17.4% share
13,730g
187 CS · 8.4/m
Celestial Sable#sable
Nidalee · Support
1 / 2 / 17
41.9% KP
12,208
11.6% share
7,551g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
