Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 105 days ago
7 / 1 / 4
K / D / A
39.3%
Kill participation
662.4
Damage / min
10,764g
484.9 gold / min
8
2 placed · 2 cleared
171
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat小呆呆#Kris
Yone · Top
1 / 8 / 1
20% KP
13,515
24.1% share
7,961g
166 CS · 7.5/m
james4ten#JM410
Teemo · Jungle
4 / 6 / 1
50% KP
8,673
15.5% share
9,442g
142 CS · 6.4/m
Ishdeepest#NA1
Malzahar · Mid
1 / 4 / 4
50% KP
10,147
18.1% share
8,853g
205 CS · 9.2/m
Dylan#333
Zeri · ADC
4 / 5 / 1
50% KP
15,551
27.8% share
10,572g
209 CS · 9.4/m
이초홍#SUB
Zoe · Support
0 / 5 / 5
50% KP
8,082
14.4% share
5,936g
28 CS · 1.3/m
Red side
VictoryCHICKENORBUNNY#CLUCK
Olaf · Top
7 / 1 / 4
39.3% KP
14,706
22.6% share
10,764g
171 CS · 7.7/m
MaximumMagnus#NA1
Bel'Veth · Jungle
5 / 1 / 7
42.9% KP
10,256
15.8% share
11,390g
176 CS · 7.9/m
asikdjmhnu#NA1
Zyra · Mid
5 / 1 / 5
35.7% KP
19,723
30.3% share
10,949g
197 CS · 8.9/m
Alesi#NA1
Miss Fortune · ADC
8 / 4 / 5
46.4% KP
15,809
24.3% share
12,195g
199 CS · 9/m
LAT0RTUGA#GCH
Rell · Support
3 / 3 / 10
46.4% KP
4,492
6.9% share
7,425g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
