Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 104 days ago
9 / 4 / 3
K / D / A
28.6%
Kill participation
549.4
Damage / min
14,230g
441 gold / min
22
3 placed · 5 cleared
246
7.6 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMcLovinJR#NA1
Quinn · Top
8 / 8 / 1
32.1% KP
33,407
29.9% share
16,382g
297 CS · 9.2/m
bradleyyy#0002
Naafiri · Jungle
2 / 12 / 7
32.1% KP
20,963
18.8% share
11,026g
189 CS · 5.9/m
mutatedbullet1#NA1
Orianna · Mid
9 / 7 / 7
57.1% KP
30,770
27.6% share
15,438g
264 CS · 8.2/m
oHurley#NA1
Tristana · ADC
7 / 7 / 6
46.4% KP
21,317
19.1% share
16,138g
270 CS · 8.4/m
hey im tim#timo
Lulu · Support
2 / 8 / 13
53.6% KP
5,138
4.6% share
9,597g
41 CS · 1.3/m
Red side
VictoryCHICKENORBUNNY#CLUCK
Zaahen · Top
9 / 4 / 3
28.6% KP
17,728
14.7% share
14,230g
246 CS · 7.6/m
Reaper#LMAFO
Vi · Jungle
4 / 7 / 11
35.7% KP
20,445
16.9% share
12,388g
205 CS · 6.4/m
No FF Mental#Play
Syndra · Mid
14 / 4 / 14
66.7% KP
35,970
29.7% share
16,670g
252 CS · 7.8/m
IdolLoL#NA1
Kalista · ADC
15 / 10 / 12
64.3% KP
35,846
29.6% share
19,240g
284 CS · 8.8/m
yuya#3425
Rell · Support
0 / 3 / 32
76.2% KP
10,942
9% share
10,469g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
