Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 103 days ago
2 / 4 / 3
K / D / A
29.4%
Kill participation
412.8
Damage / min
8,052g
326.2 gold / min
20
8 placed · 0 cleared
165
6.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHICKENORBUNNY#CLUCK
Zaahen · Top
2 / 4 / 3
29.4% KP
10,189
14.7% share
8,052g
165 CS · 6.7/m
ELOMaxxing#STACY
Viego · Jungle
0 / 7 / 9
52.9% KP
6,269
9% share
9,172g
169 CS · 6.8/m
FRYST様#531
Locke · Mid
9 / 6 / 3
70.6% KP
20,436
29.5% share
12,624g
194 CS · 7.9/m
bountyfocus#777
Zeri · ADC
5 / 5 / 4
52.9% KP
17,013
24.6% share
11,578g
218 CS · 8.8/m
homeslicer#NA1
Senna · Support
1 / 4 / 12
76.5% KP
15,379
22.2% share
8,023g
22 CS · 0.9/m
Red side
VictoryOtpriku#Ttv
Teemo · Top
4 / 2 / 8
46.2% KP
20,164
23.6% share
12,073g
222 CS · 9/m
Bad Apple#2nd
Bel'Veth · Jungle
8 / 2 / 6
53.8% KP
14,086
16.5% share
12,707g
203 CS · 8.2/m
snake hoe#NA1
Akali · Mid
7 / 5 / 6
50% KP
20,456
23.9% share
11,049g
182 CS · 7.4/m
Jon Head Admin#Pork
Jhin · ADC
6 / 5 / 5
42.3% KP
20,522
24% share
11,474g
178 CS · 7.2/m
Ablazeolive#NA1
Nautilus · Support
1 / 3 / 14
57.7% KP
10,273
12% share
7,575g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
