Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 103 days ago
7 / 7 / 8
K / D / A
32.6%
Kill participation
987.6
Damage / min
15,832g
421.3 gold / min
29
7 placed · 3 cleared
297
7.9 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKalani#0303
Gnar · Top
2 / 6 / 5
16.7% KP
29,549
16% share
12,713g
252 CS · 6.7/m
ForgotToPot#NA1
Hecarim · Jungle
2 / 11 / 18
47.6% KP
21,647
11.7% share
15,162g
243 CS · 6.5/m
3G01ST#NA1
Ryze · Mid
17 / 10 / 10
64.3% KP
56,708
30.7% share
22,038g
351 CS · 9.3/m
Disruptify#OVO
Vayne · ADC
19 / 8 / 13
76.2% KP
66,177
35.9% share
23,815g
221 CS · 5.9/m
homeslicer#NA1
Soraka · Support
2 / 11 / 27
69% KP
10,477
5.7% share
12,314g
41 CS · 1.1/m
Red side
DefeatCHICKENORBUNNY#CLUCK
Zaahen · Top
7 / 7 / 8
32.6% KP
37,119
17% share
15,832g
297 CS · 7.9/m
ELOMaxxing#STACY
Sylas · Jungle
9 / 6 / 12
45.7% KP
41,862
19.1% share
17,795g
307 CS · 8.2/m
next level#mid
Akshan · Mid
25 / 12 / 10
76.1% KP
79,321
36.2% share
19,450g
206 CS · 5.5/m
Thrall washacked#NA1
Sivir · ADC
5 / 9 / 19
52.2% KP
48,568
22.2% share
20,910g
355 CS · 9.4/m
Pate Baguette#3Ts
Lulu · Support
0 / 9 / 21
45.7% KP
12,047
5.5% share
9,763g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
