Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 103 days ago
1 / 7 / 2
K / D / A
9.7%
Kill participation
534.6
Damage / min
9,096g
351.9 gold / min
19
6 placed · 2 cleared
210
8.1 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHyperventilation#NA2
Fiora · Top
8 / 6 / 3
57.9% KP
32,593
38.9% share
15,561g
244 CS · 9.4/m
juneweewee#333
Caitlyn · Jungle
3 / 5 / 4
36.8% KP
12,938
15.4% share
10,921g
208 CS · 8/m
Chauking#6103
Malzahar · Mid
2 / 3 / 6
42.1% KP
14,471
17.3% share
9,882g
221 CS · 8.5/m
992 and a foid#neet
Draven · ADC
6 / 6 / 1
36.8% KP
18,048
21.5% share
12,317g
183 CS · 7.1/m
marco1#2026
Thresh · Support
0 / 11 / 6
31.6% KP
5,753
6.9% share
5,933g
18 CS · 0.7/m
Red side
VictoryCHICKENORBUNNY#CLUCK
Zaahen · Top
1 / 7 / 2
9.7% KP
13,819
15.4% share
9,096g
210 CS · 8.1/m
MistahFrosty#STORM
Xin Zhao · Jungle
7 / 5 / 7
45.2% KP
11,669
13% share
11,917g
185 CS · 7.2/m
DUA LISSA#NYC
Lissandra · Mid
9 / 2 / 10
61.3% KP
20,272
22.5% share
11,578g
219 CS · 8.5/m
Sushee#NA1
Ezreal · ADC
14 / 3 / 5
61.3% KP
36,552
40.6% share
16,050g
214 CS · 8.3/m
Crimsonating#NA1
Karma · Support
0 / 2 / 21
67.7% KP
7,695
8.5% share
8,029g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
