Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 103 days ago
1 / 6 / 0
K / D / A
7.1%
Kill participation
431.7
Damage / min
8,719g
345.3 gold / min
5
3 placed · 0 cleared
192
7.6 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHybrid Theory#LP26
Renekton · Top
6 / 0 / 6
26.1% KP
14,864
15.1% share
11,918g
238 CS · 9.4/m
ZoX #99999
Lillia · Jungle
10 / 1 / 18
60.9% KP
24,389
24.7% share
13,234g
198 CS · 7.8/m
Miyamoto Musashi#Higo
Locke · Mid
18 / 5 / 9
58.7% KP
25,077
25.4% share
13,457g
163 CS · 6.5/m
Sangah#CA1
Ashe · ADC
7 / 6 / 14
45.7% KP
23,793
24.1% share
13,081g
198 CS · 7.8/m
ServalGoMeow#Silly
Rell · Support
5 / 2 / 28
71.7% KP
10,594
10.7% share
8,882g
24 CS · 1/m
Red side
DefeatCHICKENORBUNNY#CLUCK
Zaahen · Top
1 / 6 / 0
7.1% KP
10,900
14.2% share
8,719g
192 CS · 7.6/m
Aurora#Alex
Lee Sin · Jungle
5 / 8 / 4
64.3% KP
10,735
14% share
10,973g
136 CS · 5.4/m
MORRE DlABO#band
Hwei · Mid
6 / 9 / 4
71.4% KP
29,850
38.8% share
10,912g
183 CS · 7.2/m
Nydina#NA1
Yunara · ADC
2 / 12 / 5
50% KP
20,118
26.2% share
10,359g
176 CS · 7/m
YiZhi XiaoKeAi#NA1
Nautilus · Support
0 / 11 / 7
50% KP
5,277
6.9% share
6,546g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
