Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 102 days ago
6 / 2 / 17
K / D / A
60.5%
Kill participation
1,089.1
Damage / min
15,893g
431.3 gold / min
28
5 placed · 5 cleared
277
7.5 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTriton#DMCIA
Garen · Top
5 / 4 / 2
21.2% KP
22,956
14.7% share
14,308g
282 CS · 7.7/m
da shouzi#NA1
Jarvan IV · Jungle
2 / 9 / 16
54.5% KP
21,830
14% share
12,831g
197 CS · 5.3/m
Castorice#Reap
Viktor · Mid
6 / 7 / 8
42.4% KP
43,520
27.9% share
14,112g
266 CS · 7.2/m
Auto#Zag
Jhin · ADC
20 / 7 / 6
78.8% KP
57,211
36.6% share
21,594g
292 CS · 7.9/m
S I S L E Y#TXF
Karma · Support
0 / 11 / 22
66.7% KP
10,728
6.9% share
9,872g
21 CS · 0.6/m
Red side
VictoryCHICKENORBUNNY#CLUCK
Swain · Top
6 / 2 / 17
60.5% KP
40,134
28.4% share
15,893g
277 CS · 7.5/m
skydancer#1216
Talon · Jungle
16 / 5 / 11
71.1% KP
40,405
28.6% share
20,357g
290 CS · 7.9/m
p0ser#lft
Riven · Mid
9 / 13 / 9
47.4% KP
18,723
13.3% share
14,342g
178 CS · 4.8/m
Yawi#Yuqi
Senna · ADC
5 / 6 / 23
73.7% KP
34,822
24.7% share
16,709g
233 CS · 6.3/m
Highmoon7#NA1
Soraka · Support
2 / 8 / 21
60.5% KP
7,031
5% share
10,243g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
