Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 102 days ago
20 / 3 / 11
K / D / A
73.8%
Kill participation
1,295
Damage / min
18,314g
544.2 gold / min
17
8 placed · 3 cleared
258
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBad End#0830
Ambessa · Top
12 / 10 / 5
56.7% KP
34,392
26.1% share
16,695g
208 CS · 6.2/m
ICE Agent Zeri#ICE
Caitlyn · Jungle
3 / 8 / 11
46.7% KP
22,440
17.1% share
14,559g
238 CS · 7.1/m
주님 한 놈 올라갑니다#진혼곡
Malzahar · Mid
10 / 10 / 8
60% KP
40,182
30.5% share
16,447g
250 CS · 7.4/m
camtheham#42069
Seraphine · ADC
2 / 7 / 16
60% KP
25,995
19.8% share
13,015g
219 CS · 6.5/m
ObliviousBob#NA1
Rell · Support
3 / 7 / 17
66.7% KP
8,599
6.5% share
9,618g
27 CS · 0.8/m
Red side
Victoryverylostpotato#tato
Pantheon · Top
6 / 9 / 11
40.5% KP
20,189
17.5% share
13,160g
233 CS · 6.9/m
remmacs#1111
Kayn · Jungle
14 / 6 / 7
50% KP
23,202
20.1% share
18,399g
256 CS · 7.6/m
CHICKENORBUNNY#CLUCK
Annie · Mid
20 / 3 / 11
73.8% KP
43,577
37.8% share
18,314g
258 CS · 7.7/m
Primecarter2#12356
Syndra · ADC
2 / 6 / 18
47.6% KP
24,101
20.9% share
14,964g
260 CS · 7.7/m
Ascetic Glutton#Luma
Soraka · Support
0 / 6 / 34
81% KP
4,336
3.8% share
10,361g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
